Japanese basics for overseas CCJP users: (Part 5 - consumable items used on CCJP)
There have been a few questions about items in the game so it's about time to summarise these into a simple post!
Item name |
What it does |
How to get it (common) |
スタミナの実 (stamina fruit)
|
Recovers AP based on max amount recoverable* |
Ring shop (Up to 30 are purchasable for 5 rings, however, beyond that, 10 rings are necessary) Exploration |
カットスタ実 (cut stamina fruit) |
Recovers 10AP |
Log in rewards Exploration |
超スタミナの実 (super stamina fruit)
|
Recovers AP based on max amount recoverable and extends Fever Time/Great Fever Time |
Reward during tower event |
気合の実 (vigor fruit) |
Recovers 3 souls during demon raid |
Purchasable with prysma during demon raid Reward during demon raid |
超気合の実 (super vigor fruit) |
Recovers 6 souls during demon raid |
Reward during demon raid |
復活の実 (revival fruit)
|
Revive team to continue a quest |
Exploration |
目覚めの笛 (flute of awakening) |
Recovers 3 brave during subjugation events |
Event quest reward Reward during subjugation event |
目覚めの黄金笛 (golden flute of awakening) |
Recovers 6 brave during subjugation events and activates BRAVELY TIME |
Event quest reward Reward during subjugation event |
プレミアムチケット (premium ticket) |
Pull once from a tavern/event gacha |
Reward (casino, mission, etc) Exploration |
ガチャコイン (gacha coin) |
500 coins can be used to pull once from a tavern/event gacha |
Reward (casino, mission, etc) Exploration |
〇〇SPチケット (〇〇SP ticket)
|
Tavern specific tickets where you are guaranteed an SR ticket or above |
Reward Exploration |
ゴールド (gold) |
Enhancing and forging |
Quests Casino Exploration |
アルカナコイン (arcana coin) |
200 coins can be used for a normal recruit 2000 for a challenge recruit |
Quests Casino Exploration |
魔神コイン (demon coin) |
200 coins per pull |
Demon raid |
フォーチュンリング (fortune ring) |
Exchange for items, characters, ring gacha |
Selling characters of rarity R or higher Event/mission rewards |
祝福の像 (statue of blessing) |
For two hours, the amount of EXP gained by a selected character is affected by AP used |
Purchase for 5 prysma at the shop |
基本の指南書7日 (7 day fundamental guide book)
|
Increases party cost to 70 for 7 days* If your party cost is above 70, the boost to your party cost will be +1. |
Purchase for 3 prysma at the shop |
基本の指南書30日 (30 day fundamental guide book)
|
Increases party cost to 70 for 30 days* If your party cost is above 70, the boost to your party cost will be +1. |
Purchase for 12 prysma at the shop |
闘志の薬 (combat potion) |
For 10 minutes, party ATK increases by 20% |
Purchase for 3 rings at ring shop |
活力の薬 (vitality potion) |
For 10 minutes, party HP increases by 1000 |
Purchase for 3 rings at ring shop |
疾風の薬 (movement potion) |
For 10 minutes, party movement speed increases by 50% |
Purchase for 3 rings at ring shop |
カジノコイン (casino coin) |
Coins used exclusively for playing time attack quests at the casino |
Event quest reward Casino reward |
精霊石 (prysma) |
5 prysma amounst to one tavern/event gacha pull Recovers up to your maximum AP Recovers souls/braves (event) Revives characters |
Log in rewards Quest rewards Event rewards Purchasable in the shop |
*In CCJP, Stamina fruit can recover more than your total AP gauge. The following is an example based on my account. As you can see, my account can recover a maximum of 89 AP naturally and I currently have 7AP
When using a stamina fruit on global, use of a stamina fruit will fill the AP gauge to 89 AP. [89/89]
However, this is not quite the case on CCJP. In this version, it is possible to fill beyond the AP gauge. In my case, my stamina fruit recovers 89 AP on top of the 7AP.
Therefore, my AP gauge will show [96/89] in yellow. (Once my AP drops to 89, the gauge will return back to a green colour.) While the AP gauge is yellow, you will be unable to regenerate AP.